Bug fixes and small improvements
We've presented the game on a couple of forums and got a lot of valuable feedback. We've already incorporated some of it, and the result is a small update. What's new:
- We added support for ultra-wide screens. Displaying the game across the whole screen would make it too easy, so we just do the usual black bars on both ends - let us know if there's a better solution that does not affect the balance of the game.
- The logo disappears as soon as one of the players starts moving - or a couple of seconds after starting the game.
- The WebGL version no longer hangs when pressing Esc on the title screen.
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